Shortly after the match starts, waves of minions will start moving down these lanes. The battlefield consists of three lanes and the jungle. Each of the teams has its own base, and the goal is to destroy the enemy’s core. Its main game mode features two teams, each consisting of five players, fighting on a field of battle. Unfortunately, due to some version differences, cross-play wasn’t possible between the Switch version and Mobile, which is one of the reasons why AoV wasn’t as popular on Switch.ĪoV falls into MOBA (Multiplayer Online Battle Arena) genre…ĪoV falls into MOBA (Multiplayer Online Battle Arena) genre. The game was also released on Nintendo Switch on September 25th, 2018. On the iTunes App Store, AoV currently has 4.7 out of 5 stars rating from more than 66 thousand user scores.
![game mobile arena game mobile arena](https://i0.wp.com/mtgazone.com/wp-content/uploads/2021/01/MTG-Arena-Mobile-Early-Access.png)
Stay tuned for more info about this.At the moment, the game has more than 10 million downloads on Google Play with an average user score of 4.1 out of 5 stars from over 800 thousand user reviews. League of Legends: Wild Rift will also likely prove more and more challenging to Honor of Kings' reign as it establishes itself as a major player. There's also the emergence of competitors like Pokemon Unite, which boasts the biggest mobile MOBA launch ever, breaking 15 million total downloads in just two days. Earlier this year, Tencent's stock plummeted due to fears the gaming market would become more volatile in response to Xi Jinping's party's hostility towards it.
#Game mobile arena cracked#
Xi Jinping and the Chinese government recently cracked down on gaming, describing it as "spiritual opium" and limiting minors to just 3 hours of gaming a week.
![game mobile arena game mobile arena](https://www.reviewjournal.com/wp-content/uploads/2021/05/15120987_web1_HSK.jpg)
In addition, the political climate in China is getting more hostile towards gaming. This might worry Tencent, as Honor of Kings never really took off outside of Asia. As Sensor Tower's report reveals, despite overall revenue growth, the number of mobile MOBA downloads actually declined during the second quarter of 2021. There are a couple of factors that might challenge Honor of Kings' dominance, though. Games like Fortnite do well on mobile, but they can't hold a candle to Honor of Kings. Perhaps Wild Rift will give it a run for its money as time goes on, but right now, appropriately enough, Tencent's MOBA ( Honor of Kings, not any of the others) is the undisputed king of mobile revenue. In fairness, games like Fortnite and Minecraft tend to make most of their money on non-mobile platforms, but this still demonstrates that Honor of Kings is unmatched in the global mobile MOBA space. Pokemon Go, Candy Crush Saga, and Fortniteare some of the highest-grossing non-MOBA games, but even they only top out at around $1.1 billion apiece, a figure that pales in comparison to Honor of Kings' mighty haul. Even the highest-grossing Western mobile games don't compare to Honor of Kings, though. How does Honor of Kings' success compare to non-MOBA titles?Īs you might expect, in the West, non-MOBA titles rule the roost when it comes to revenue. Honor of Kings' Western counterpart, Arena of Valor, performs significantly less well in non-Asian territories.
![game mobile arena game mobile arena](https://i.ytimg.com/vi/mPQc-HNX8dA/maxresdefault.jpg)
In the US, Brawl Stars is far and away the most popular mobile MOBA, but it has only accumulated $320 million in accumulated worldwide user spending, making Honor of Kings far and away the clear winner when it comes to the global mobile MOBA market. Sensor Tower estimates that the market generates $300 million per month, driven by Honor of Kings but also comprising mobile titles like Supercell's Brawl Stars and Riot's League of Legends: Wild Rift. Honor of Kings' success is the main contributor to an impressively successful global mobile MOBA market.
![game mobile arena game mobile arena](https://i1.wp.com/digiparadise.com/wp-content/uploads/2020/11/Mobile-Legends-Arena-Guide.jpg)
Honor of Kings, which launched in the West as Arena of Valor, has broken $10 billion in worldwide revenue. Since Arena of Valor counts as a separate release to Honor of Kings, the game's impressive $10 billion figure doesn't even factor in the Western release (although it hasn't performed particularly well outside of Asia, so perhaps that's for the best). According to a report by data analysis platform Sensor Tower, Asia accounts for a staggering 84% of the world's mobile MOBA market, which would explain how Honor of Kings has managed to surpass $10 billion in revenue. It's far and away the most popular MOBA in China, beating out competitors like Riot's League of Legends (also owned by Tencent) and Valve's Dota 2 in that territory. Honor of Kings, which launched in the West as Arena of Valor, is hugely popular in the Asian mobile market. Why is the Tencent MOBA Honor of Kings so successful?
#Game mobile arena driver#
It's become the first mobile title to break $10 billion in revenue worldwide and is the main driver of the increasingly successful mobile MOBA market. Tencent's Honor of Kings is now officially the biggest mobile game in the world.